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Designing a Film-Quality Fish Bust with ZBrush and Keyshot_1

  • DESIGN
  • Nov 21, 2024
SynopsisDesigning a Film-Quality Fish Bust with ZBrush and Keyshot, a...
Designing a Film-Quality Fish Bust with ZBrush and Keyshot_1  No.1

Designing a Film-Quality Fish Bust with ZBrush and Keyshot, available at $49.99, with 21 lectures, and has 4 subscribers.

You will learn about Develop a film-quality sculpt Create 3d characters from a 2d sketch Texture quickly using photo references and hand painting Sculpt quickly using a mix of different techniques This course is ideal for individuals who are Advanced or Expert-Level digital creature sculptures looking to expand their knowledge or ZBrush modelers and character artists It is particularly useful for Advanced or Expert-Level digital creature sculptures looking to expand their knowledge or ZBrush modelers and character artists.

Enroll now: Designing a Film-Quality Fish Bust with ZBrush and Keyshot

Summary

Title: Designing a Film-Quality Fish Bust with ZBrush and Keyshot

Price: $49.99

Number of Lectures: 21

Number of Published Lectures: 21

Number of Curriculum Items: 21

Number of Published Curriculum Objects: 21

Original Price: $29.99

Quality Status: approved

Status: Live

What You Will Learn

  • Develop a film-quality sculpt
  • Create 3d characters from a 2d sketch
  • Texture quickly using photo references and hand painting
  • Sculpt quickly using a mix of different techniques
  • Who Should Attend

  • Advanced or Expert-Level digital creature sculptures looking to expand their knowledge
  • ZBrush modelers and character artists
  • Target Audiences

  • Advanced or Expert-Level digital creature sculptures looking to expand their knowledge
  • ZBrush modelers and character artists
  • In this course on Designing a Film-Quality Fish Bust with ZBrush and Keyshot, we will start by using a very basic mesh to create a unique and film-quality model in ZBrush. Starting with this mesh as a base, we’ll learn to use a 2D sketch painted in Photoshop as a reference for fleshing out the main shapes of the 3D sculpt. We will then cover a mix of speed sculpting techniques in order to achieve a detailed surface without adding too many details. This mesh will allow us to eventually focus more on the texturing side, using real photos and hand painting to create an extremely detailed texture map. Next up, inside of ZBrush we’ll learn the basics of using Spotlight and focus on understanding the hand painted technique therein. Finally – we’ll learn to bridge the gap by bringing the sculpt into Keyshot and then create quick shading, and then breakdown the setup for the materials for our object. We’ll then wrap everything up by adding a cinematic light set everything up to create a film quality oceanic monster.

    This course utilizes sculpting, texturing, detailing, lighting, and rendering. It is intended for more expert students. By the end of the course, students should learn to develop a film-quality sculpt.

    Course Curriculum

    Chapter 1: Base Mesh Sculpting

    Lecture 1: Introduction to the Course

    Lecture 2: Workflow and Approach

    Lecture 3: Starting the Base Mesh

    Lecture 4: Base Mesh Continued

    Lecture 5: Finishing Up the Base Mesh

    Lecture 6: Prepping the Base for Sculpting

    Chapter 2: Head Sculpting and Details

    Lecture 1: Intro to Module 2

    Lecture 2: Starting the Head Details

    Lecture 3: Finishing the Head Details

    Lecture 4: Detailing the Body

    Lecture 5: Starting the Base Details

    Lecture 6: Finishing the Base Details

    Lecture 7: Finishing Touches

    Chapter 3: Materials Polish and Final Renders

    Lecture 1: Intro to Module 3

    Lecture 2: Starting the Color Pass in ZBrush

    Lecture 3: Finishing the Color Pass

    Lecture 4: Starting the Texture in ZBrush

    Lecture 5: Continuing the Texture

    Lecture 6: Texturing Finishing Touches

    Lecture 7: Prepping for Rendering in Keyshot

    Lecture 8: Creating a Final Render and Closing Thoughts

    Instructors

  • Designing a Film-Quality Fish Bust with ZBrush and Keyshot_1  No.2
    3dmotive LLC
    High Quality 3d and Game Art Training by Industry Pros!
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  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!