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BlendMasters Vol. 2- Shading and Lighting a Car in Cycles

  • DESIGN
  • Nov 23, 2024
SynopsisBlendMasters Vol. 2: Shading and Lighting a Car in Cycles, av...
BlendMasters Vol. 2- Shading and Lighting a Car in Cycles  No.1

BlendMasters Vol. 2: Shading and Lighting a Car in Cycles, available at $44.99, has an average rating of 4.55, with 18 lectures, based on 61 reviews, and has 1049 subscribers.

You will learn about Create basic to intermediate level complexity shaders in the Cycles rendering engine. Create a fully realistic studio lighting setup without the need for HDRIs. Understand how to optimize render settings for Cycles depending on your needs to speed things up. Color correct a final render in Photoshop and Blenders native compositor. This course is ideal for individuals who are Anyone wanting to learn how to shade and light a high resolution, realistic model for a 3d render in Blender. It is particularly useful for Anyone wanting to learn how to shade and light a high resolution, realistic model for a 3d render in Blender.

Enroll now: BlendMasters Vol. 2: Shading and Lighting a Car in Cycles

Summary

Title: BlendMasters Vol. 2: Shading and Lighting a Car in Cycles

Price: $44.99

Average Rating: 4.55

Number of Lectures: 18

Number of Published Lectures: 18

Number of Curriculum Items: 18

Number of Published Curriculum Objects: 18

Original Price: $89.99

Quality Status: approved

Status: Live

What You Will Learn

  • Create basic to intermediate level complexity shaders in the Cycles rendering engine.
  • Create a fully realistic studio lighting setup without the need for HDRIs.
  • Understand how to optimize render settings for Cycles depending on your needs to speed things up.
  • Color correct a final render in Photoshop and Blenders native compositor.
  • Who Should Attend

  • Anyone wanting to learn how to shade and light a high resolution, realistic model for a 3d render in Blender.
  • Target Audiences

  • Anyone wanting to learn how to shade and light a high resolution, realistic model for a 3d render in Blender.
  • Do you want to learn how to create stunning, physically realistic renders with Blender’s Cycles rendering engine?

    This course is designed to take the high resolution concept car (built in BlendMasters Vol. 1) and show you how to craft a simple, but realistic lighting and shading setup for Cycles. By the end of this course you will understand how to develop all the basic shaders in Cycles you need to render a high resolution car. I’ll also give you my personal advice for increasing realism and decreasing render time as you work on your own scenes.

    What Will I?Learn?

  • Shade a high resolution concept car realistically in Cycles
  • Learn how to build 9 essential shaders from scratch as you follow me step by step
  • Create a basic studio lighting rig without the need for external HDRIs
  • Learn how to tweak all the render settings to perfection to decrease noise, artifacts, and render time
  • Learn how to color correct the final 4K render in Photoshop and Blender’s node compositor
  • What Do I?Get?

  • All of my original Blender files as I?go through the course, pick up anywhere and follow along.
  • The final version of the concept car with permission to use in your personal or commercial projects. (Refer to the included guide for more info)
  • A 39 page guide with my breakdown of all the shaders in the course, their node graphs for Cycles, and my advice for creating Cycles shaders like a pro.
  • Over 3.5?hours of Full HD video instruction detailing the entire process in real time.
  • An exclusive discount on The Cycles Encyclopedia from Blender Diplom.
  • Course Curriculum

    Chapter 1: Overview

    Lecture 1: Welcome to the course

    Lecture 2: DOWNLOAD THE COURSE FILES RIGHT HERE!!!

    Chapter 2: Creating the Studio Backdrop and Lighting

    Lecture 1: Modeling the backdrop and mesh lighting

    Lecture 2: Creating shaders for the backdrop and mesh lighting

    Chapter 3: Creating the Car Shaders

    Lecture 1: Creating a Clay Shader – Part One

    Lecture 2: Creating a Clay Shader – Part Two

    Lecture 3: Creating a Black Plastic Shader

    Lecture 4: Creating a Rough Rubber Shader

    Lecture 5: Creating a Tire Rubber Shader

    Lecture 6: Creating Clear and Tinted Glass Shaders

    Lecture 7: Creating Mirror and Chrome Shaders

    Lecture 8: Creating the Car Paint Shader – Base Coat and Top Coat

    Lecture 9: Creating the Car Paint Shader – The Orange Peel Effect

    Chapter 4: Rendering and Color Correction

    Lecture 1: Scene Tweaks and Render Settings

    Lecture 2: Color Correcting in Photoshop

    Lecture 3: BONUS – Color Correcting in Blenders Node Compositor

    Chapter 5: Conclusion and Thanks

    Lecture 1: Conclusion and Thanks

    Lecture 2: Bonus Lecture: Want more Blender training?

    Instructors

  • BlendMasters Vol. 2- Shading and Lighting a Car in Cycles  No.2
    Brandon Hix
    Blender Foundation Certified Trainer (BFCT) | 3D Artist
  • Rating Distribution

  • 1 stars: 0 votes
  • 2 stars: 1 votes
  • 3 stars: 2 votes
  • 4 stars: 19 votes
  • 5 stars: 39 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!