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Make 3D and Virtual Reality Games with Unity

  • Development
  • Dec 29, 2024
SynopsisMake 3D and Virtual Reality Games with Unity, available at $5...
Make 3D and Virtual Reality Games with Unity  No.1

Make 3D and Virtual Reality Games with Unity, available at $54.99, has an average rating of 4.4, with 65 lectures, based on 10 reviews, and has 112 subscribers.

You will learn about How to place and transform different world geometries How to add details, effects, and lighting How to create and apply textures, layers, and materials How to navigate Unity This course is ideal for individuals who are Complete beginners with no prior experience or Game programmers who want to get into level design or Experienced game developers who want to brush up their skills It is particularly useful for Complete beginners with no prior experience or Game programmers who want to get into level design or Experienced game developers who want to brush up their skills.

Enroll now: Make 3D and Virtual Reality Games with Unity

Summary

Title: Make 3D and Virtual Reality Games with Unity

Price: $54.99

Average Rating: 4.4

Number of Lectures: 65

Number of Published Lectures: 65

Number of Curriculum Items: 65

Number of Published Curriculum Objects: 65

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • How to place and transform different world geometries
  • How to add details, effects, and lighting
  • How to create and apply textures, layers, and materials
  • How to navigate Unity
  • Who Should Attend

  • Complete beginners with no prior experience
  • Game programmers who want to get into level design
  • Experienced game developers who want to brush up their skills
  • Target Audiences

  • Complete beginners with no prior experience
  • Game programmers who want to get into level design
  • Experienced game developers who want to brush up their skills
  • This course teaches the core skills for 3D Game Development in Unity. Once you’ve completed this course you can take your skills even further with our Advanced Unity 3D Game Development course

    This Unity Game Development training course from Infinite Skills introduces you to the fundamentals of game design with the Unity engine. This tutorial is designed with the absolute beginner in mind; no prior experience with Unity is required.

    You will start by exploring the Unity interface, and learning how to manipulate objects in the editor. Throughout this video training course, you will be putting what you learn to immediate practice by creating an actual game – Coconut Hut. Robert teaches you how to import assets for the game, apply physics to objects in the game, and how to combine assets to create complex objects. You will implement behaviours, learn to develop Boo, JavaScript and C# scripts, add animation and manage lighting for the game. Finally you will render and build the game for distribution.

    Once you have completed this video tutorial for Game Development with Unity, you will have a strong grasp of the fundamentals needed to build a functional game using the Unity engine. Working files are included, allowing you to follow along with the author throughout the lessons.

    Course Curriculum

    Chapter 1: Course Overview

    Lecture 1: Course Overview

    Lecture 2: Source Files

    Chapter 2: Mammoth Interactive Courses Introduction

    Lecture 1: About Mammoth Interactive

    Lecture 2: How To Learn Online Effectively

    Chapter 3: Build a 3D Skydiving Game

    Lecture 1: Project Preview – 3D VR Skydiving Game

    Lecture 2: Install Unity

    Lecture 3: Build A New Unity Project

    Lecture 4: How To Debug – Build 3D And VR Games In Unity

    Lecture 5: Source Files

    Chapter 4: Build Landscape and Target

    Lecture 1: Build The Landscape

    Lecture 2: Build A Target

    Lecture 3: Source Files

    Chapter 5: Drop Player from Sky

    Lecture 1: Make The Camera Point Downward

    Lecture 2: Move The Player

    Lecture 3: Enable User Input To Move Player

    Lecture 4: Enable WASD Keys For User Input

    Lecture 5: Check If The Player Reached The Target

    Lecture 6: Source Files

    Chapter 6: 04 Restart Game

    Lecture 1: 01 Stop And Restart Game

    Lecture 2: 02 Build A Restart Timer

    Lecture 3: 03 Move Target To Random Position

    Lecture 4: Source Files

    Chapter 7: 05 Add Game Instructions

    Lecture 1: 01 Build A Text Overlay

    Lecture 2: 02 Change Text Programmatically

    Lecture 3: Source Files

    Chapter 8: 06 Add Game Art (70 Models Included)

    Lecture 1: 01 Add 3D Landscape Models

    Lecture 2: 02 Add 3D Target Model

    Lecture 3: Source Files

    Chapter 9: 07 Implement VR for the 3D Skydiver

    Lecture 1: 01 Install XR Packages

    Lecture 2: 02 Change Active Input Handling

    Lecture 3: 03 Add Default Input Actions

    Lecture 4: 04 Add XR Device Simulator

    Lecture 5: 05 Control Virtual Reality Camera With User Input

    Lecture 6: Source Files

    Chapter 10: 01 Build a 3D Zombie First Person Shooter

    Lecture 1: 00 Project Preview – 3D First Person Shooter Zombie Game

    Lecture 2: 01 Build A New Unity Project

    Lecture 3: Source Files

    Chapter 11: 02 Spawn Enemies

    Lecture 1: 01 Build An Enemy

    Lecture 2: 02 Spawn An Enemy

    Lecture 3: 03 Spawn Multiple Enemies Over Time

    Lecture 4: 04 Move Enemies Toward Player

    Lecture 5: 05 Stop Enemy Once It Reaches Player

    Lecture 6: 06 Make Enemies Attack Player

    Lecture 7: Source Files

    Chapter 12: 03 Build Player Attacks

    Lecture 1: 01 Build Bullets For Player Attack

    Lecture 2: 02 Build Player Attack

    Lecture 3: 03 Destroy Bullet

    Lecture 4: 04 Destroy Enemy With Player Attack

    Lecture 5: 05 Build A Shooting Timer

    Lecture 6: Source Files

    Chapter 13: 04 Build Game Over Functionality

    Lecture 1: 01 Build A Text Overlay

    Lecture 2: 02 Restart Game

    Lecture 3: Source Files

    Chapter 14: 05 Add Game Art (8 Models Included)

    Lecture 1: 01 Add 3D Environment Models

    Lecture 2: 02 Add 3D Object Models

    Lecture 3: 03 Add A Player Weapon Model

    Lecture 4: 04 Add A 3D Enemy Model

    Lecture 5: 05 Change Game Lighting

    Lecture 6: Source Files

    Chapter 15: 06 Implement VR for the 3D Zombie First Person Shooter

    Lecture 1: 01 Install XR Packages

    Lecture 2: 02 Build An HMDinfomanager

    Lecture 3: 03 Change Active Input Handling

    Lecture 4: 04 Add Default Input Actions

    Lecture 5: 05 Add XR Device Simulator

    Lecture 6: Source Files

    Instructors

  • Make 3D and Virtual Reality Games with Unity  No.2
    Mammoth Interactive
    Top-Rated Instructor, 3.3 Million+ Students
  • Make 3D and Virtual Reality Games with Unity  No.3
    John Bura
    Best Selling Instructor Web/App/Game Developer 1Mil Students
  • Rating Distribution

  • 1 stars: 0 votes
  • 2 stars: 1 votes
  • 3 stars: 1 votes
  • 4 stars: 2 votes
  • 5 stars: 6 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!