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Create a Mobile Game Like Geometry Dash in Unity

  • Development
  • Jan 06, 2025
SynopsisCreate a Mobile Game Like Geometry Dash in Unity, available a...
Create a Mobile Game Like Geometry Dash in Unity  No.1

Create a Mobile Game Like Geometry Dash in Unity, available at $19.99, has an average rating of 4.9, with 29 lectures, based on 16 reviews, and has 149 subscribers.

You will learn about Create precise Physics Movement Use the Basic Functionalities of Unitys Tilemap System Smooth / Polish the Player Movement & Animation Setup a Smooth Camera Follow Logic This course is ideal for individuals who are Game Developers willing to improve their understanding of Unity or Geometry Dash fans who want to create a similar game or Curious people It is particularly useful for Game Developers willing to improve their understanding of Unity or Geometry Dash fans who want to create a similar game or Curious people.

Enroll now: Create a Mobile Game Like Geometry Dash in Unity

Summary

Title: Create a Mobile Game Like Geometry Dash in Unity

Price: $19.99

Average Rating: 4.9

Number of Lectures: 29

Number of Published Lectures: 29

Number of Curriculum Items: 29

Number of Published Curriculum Objects: 29

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • Create precise Physics Movement
  • Use the Basic Functionalities of Unitys Tilemap System
  • Smooth / Polish the Player Movement & Animation
  • Setup a Smooth Camera Follow Logic
  • Who Should Attend

  • Game Developers willing to improve their understanding of Unity
  • Geometry Dash fans who want to create a similar game
  • Curious people
  • Target Audiences

  • Game Developers willing to improve their understanding of Unity
  • Geometry Dash fans who want to create a similar game
  • Curious people
  • Hey There !

    Before reading this description, go have a look at the presentation video.

    You will have a pretty good understanding of what you’ll be able to achieve after taking the course :).

    Can you spot all of the things you will learn ?

    If not, let me help you a bit.

    We are going to start with the basics, constantly movingthe player to the right, in a precise manner.

    Then we will make it jump!

    After that, it will rotate it in a smoothway, we will use a Tweening Library for that.

    We will test the physicswith different world elements to make sure we get the behavior that we want.

    For the terrain, we will use Unity’s powerful Tilemapsystem.

    We will actually have multiple tilemaps, depending on the nature of the objects we have.

    We will then add a resetsystem, to bring the player back if he hits an obstacle.

    And the special thing here is a Shader, to animatethe terrain as we go, without destroying the performance of the game.

    This is everything you will learn in this course.

    And you know me, there is moreto come !

    But I’m counting on you to let me know what improvementsyou would loveto see me implement.

    Start learning now.

    Course Curriculum

    Chapter 1: The Core – Player Movement

    Lecture 1: Project Setup

    Lecture 2: Move the Player to the Right

    Lecture 3: Slime is Jumping

    Lecture 4: Better Jumping Logic

    Lecture 5: Getting a Good Feel

    Lecture 6: Adding Rotation to the Player

    Lecture 7: Polishing the Player Rotation

    Chapter 2: The Camera

    Lecture 1: Behavior Below the Line

    Lecture 2: Behavior above the Line

    Chapter 3: The Tilemaps

    Lecture 1: The Obstacles Tilemap

    Lecture 2: Interactions with the Player

    Lecture 3: The Platforms Tilemap

    Lecture 4: Animating the Tilemap

    Lecture 5: Polishing the Tilemap Effect

    Chapter 4: Improvements

    Lecture 1: Another Gameover Detection

    Lecture 2: Player can Explode ?

    Lecture 3: Using Way better Graphics

    Chapter 5: Spaceship – Spaghetti Code

    Lecture 1: Adding the Spaceship Trigger

    Lecture 2: Things to Know about LayerMasks

    Lecture 3: Controlling the Spaceship

    Lecture 4: Fixing the Camera

    Lecture 5: Enabling the Spaceship

    Lecture 6: The Spaceship Rotation

    Lecture 7: Reset

    Chapter 6: A Cleaner way to add MotionTypes

    Lecture 1: Properties vs Fields

    Lecture 2: An Abstract Motion Controller has Appeared !

    Lecture 3: The Square Motion Controller

    Lecture 4: The Spaceship Motion Controller

    Chapter 7: Bonus Section

    Lecture 1: Bonus Lecture

    Instructors

  • Create a Mobile Game Like Geometry Dash in Unity  No.2
    Tabsil Makes Games
    Unity Mobile Game Developer
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 0 votes
  • 3 stars: 0 votes
  • 4 stars: 2 votes
  • 5 stars: 13 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!