Simple Game Ready Asset Creation in 3D Coat
- DESIGN
- Nov 19, 2024

Simple Game Ready Asset Creation in 3D Coat, available at $39.99, has an average rating of 4.1, with 16 lectures, based on 15 reviews, and has 156 subscribers.
You will learn about Asset planning Blocking out forms Sculpting details Retopology UV unwrapping Projection Painting Baking textures Exporting assets Importing into a game engine This course is ideal for individuals who are New users with basic 3D knowledge and are familiar with 3D Coat or Intermediate users with moderate 3D knowledge and are familiar with 3D Coat or Experienced users with expert 3D knowledge and are familiar with 3D Coat It is particularly useful for New users with basic 3D knowledge and are familiar with 3D Coat or Intermediate users with moderate 3D knowledge and are familiar with 3D Coat or Experienced users with expert 3D knowledge and are familiar with 3D Coat.
Enroll now: Simple Game Ready Asset Creation in 3D Coat
Summary
Title: Simple Game Ready Asset Creation in 3D Coat
Price: $39.99
Average Rating: 4.1
Number of Lectures: 16
Number of Published Lectures: 16
Number of Curriculum Items: 16
Number of Published Curriculum Objects: 16
Original Price: $27.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Don't get lost in videos that try to cover too much and lose focus! This course will demonstrate how to create a simplegame-ready asset with 3D Coat. Students will learn to create the asset from scratch that can be used in various game engines. The process will entail planning, blocking out forms, sculpting details, retopology, UV unwrapping, projection, painting and baking textures, exporting the asset, and then importing the asset into a couple of popular game engines (E.g. UDK and Unity). As a bonus, I've also included a short video covering how to bring the asset into Marmoset for easier creation of beauty shots.
Course Curriculum
Chapter 1: Overview
Lecture 1: Overview
Chapter 2: Asset Creation
Lecture 1: Planning the Asset
Lecture 2: Forms and Primitives
Lecture 3: Sculpting Details
Chapter 3: Retopology
Lecture 1: Planning Retopology
Lecture 2: UV Unwrapping
Lecture 3: Projection
Chapter 4: Texture Creation
Lecture 1: Planning Texture Creation
Lecture 2: Painting (Part 1)
Lecture 3: Painting (Part 2)
Lecture 4: Painting (Part 3)
Lecture 5: Baking Textures
Chapter 5: Importing Into Game Engines
Lecture 1: Importing Into Unity
Lecture 2: Importing Into UDK 3 (Unreal Development Kit)
Chapter 6: Bonus Video
Lecture 1: Importing Into Marmoset
Chapter 7: Conclusion
Lecture 1: Conclusion and Thank You
Instructors

Robert Alvord
Game Artist, Web Designer, IT Consultant
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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