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The Ultimate Environment Art Bundle 4 Courses in 1

  • DESIGN
  • Feb 18, 2025
SynopsisThe Ultimate Environment Art Bundle – 4 Courses in 1, a...
The Ultimate Environment Art Bundle 4 Courses in 1  No.1

The Ultimate Environment Art Bundle – 4 Courses in 1, available at $89.99, has an average rating of 4.7, with 119 lectures, based on 21 reviews, and has 394 subscribers.

You will learn about Learn to create 4 Different High-Quality 3D environment from Start to Finish Learn to create realistic textures in Substance Painter Learn 3D modelling in Blender Using Smart Masks and Materials in Substance Painter Level Design, Composition and Lighting in Unreal Engine 5 Learn to use real-world reference images to create 3D models This course is ideal for individuals who are Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful. It is particularly useful for Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful.

Enroll now: The Ultimate Environment Art Bundle – 4 Courses in 1

Summary

Title: The Ultimate Environment Art Bundle – 4 Courses in 1

Price: $89.99

Average Rating: 4.7

Number of Lectures: 119

Number of Published Lectures: 119

Number of Curriculum Items: 119

Number of Published Curriculum Objects: 119

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • Learn to create 4 Different High-Quality 3D environment from Start to Finish
  • Learn to create realistic textures in Substance Painter
  • Learn 3D modelling in Blender
  • Using Smart Masks and Materials in Substance Painter
  • Level Design, Composition and Lighting in Unreal Engine 5
  • Learn to use real-world reference images to create 3D models
  • Who Should Attend

  • Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful.
  • Target Audiences

  • Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful.
  • Hello everyone and welcome to this bundle which has 4 different complete courses compiled into a single one. With more than 37 hours of content, We will go over creating 4 different environments completely from start to finish.

    What you will get:

  • 4 Complete Courses!

  • 108FHD videos with over 37+ hours of content

  • All the resources files required to complete the course including the Models, Unreal Projects, Substance Painter Files, Textures, Alphas

  • SOFTWARES USED – (BLENDER, Substance Painter, Unreal Engine 5):

    We will go over the complete pipeline of creating multiple high-quality realistic environments, starting with modelling all the assets in blender, texturing in Substance Painter and finally level design and composition in Unreal Engine 5.

    This bundle has 4 different complete courses that are Creating a Kitchen Environment, Creating a Japanese Shrine Environment, Creating a Street Environment and Creating a Moroccan Riad. This bundle will help you improve your 3D Environment Art skills massively as we go through each step together and learn many different techniques.

    After finishing the courses, you would easily be able to create the renders shown in the trailer and also create high quality environments of your own.

    This course has over 37 hours of content! (All the videos have audio commentary)

    We will go over each and every step in this course together and nothing will be skipped. None of the courses have any kind of timelapses so that you can follow every step easily.

    We will start by gathering some reference images to gain some initial ideas and the mood for our scene. After this we will move on to Blenderand start modelling assets. We will start by modelling the main assets in our scene and after we are done with them, we will also create a bunch of different props to detail our scene even more, the entire process of modelling will be covered in Blenderonly.

    After we have modelled all our main assets, we will export them to Substance Painter to start the texturing process. We will learn to create high quality and realistic materials and the key features of Substance Painter like Smart Masks, generators, smart materials etc.

    After this we will import all our models and textures into Unreal Engine and setup the scene over there. The next step would be to setup our lighting and create a mood and atmosphere for our scene. We will make use of the new features of Unreal Engine such as Lumen to get realistic lighting for our scene, next we will set up a post-Processing volume to further enhance the visuals of our scene.

    Then we will spend some more time modelling and texturing many small props to further detail the scene even more. We will end all the courses setting up different camera angles and taking high resolution screenshots for our portfolio along with some compositing.

    This bundle is for everyone who has a basic understanding of Blender, Substance Painter, Unreal Engine 5 and wants to upgrade their skills

    So, I hope to see you there in the course, thank you.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Chapter 2: Creating a Kitchen Environment in Blender, Substance Painter and UE5

    Lecture 1: Introduction

    Lecture 2: Going over Reference Images

    Lecture 3: Modelling the Stove

    Lecture 4: Adding more Details to the Stove

    Lecture 5: Creating the Stove Coils

    Lecture 6: Modelling the Fridge

    Lecture 7: Modelling the Cupboard

    Lecture 8: Modelling the Cabinets

    Lecture 9: Creating the Kitchen Room Layout

    Lecture 10: Modelling the Door

    Lecture 11: Modelling the Sink and the Window

    Lecture 12: Adding some More Details

    Lecture 13: Modelling the Kitchen Slabs

    Lecture 14: UV Unwrapping the Stove and Fridge

    Lecture 15: Texturing the Stove

    Lecture 16: Texturing the Fridge

    Lecture 17: UV Unwrapping the Remaining Assets

    Lecture 18: Texturing the Kitchen Room

    Lecture 19: Exporting to Unreal Engine 5

    Lecture 20: Setting up Lighting and Post-Processing

    Lecture 21: Creating Props

    Lecture 22: Creating More Kitchen Tools

    Lecture 23: Texturing the Props (Set-1)

    Lecture 24: Placing the Props

    Lecture 25: Modelling Some More Props

    Lecture 26: Texturing the Props (Set-2)

    Lecture 27: Finalizing the Layout of the Scene

    Lecture 28: Some More Details and taking Screenshots

    Chapter 3: Creating a Moroccan Riad Environment in Blender, Substance Painter and UE5

    Lecture 1: Introduction

    Lecture 2: Going Over Our References

    Lecture 3: Creating the Arch

    Lecture 4: Finishing the Arch Pieces

    Lecture 5: Creating the Pillar

    Lecture 6: Creating the Layout For Our Scene

    Lecture 7: Creating the Balcony

    Lecture 8: Creating the Entrance Door

    Lecture 9: Creating Another Door

    Lecture 10: Creating the Windows

    Lecture 11: Finalizing the Scene

    Lecture 12: Creating the Fountain Arch

    Lecture 13: Creating Another Fountain

    Lecture 14: Making Some Adjustments

    Lecture 15: UV Unwrapping the Assets

    Lecture 16: Exporting to Substance Painter

    Lecture 17: Fixing a Small Issue

    Lecture 18: Texturing the Floor

    Lecture 19: Texturing the Walls

    Lecture 20: Texturing the Remaining Assets

    Lecture 21: Adding Dust

    Lecture 22: Importing to Unreal Engine

    Lecture 23: Applying All the Textures

    Lecture 24: Modelling the Lamps

    Lecture 25: Texturing and Adding the Lamps

    Lecture 26: Fixing a Texturing Issue

    Lecture 27: Creating the Curtains

    Lecture 28: Texturing and Adding the Curtains to Scene

    Lecture 29: Modelling the Chairs

    Lecture 30: Texturing and Adding the Chairs

    Lecture 31: Creating Some Small Props

    Lecture 32: Texturing and Adding the Small Props

    Lecture 33: Post-Processing and Taking High-Res Screenshots

    Lecture 34: Compositing and Final Thoughts

    Chapter 4: Creating a Japanese Shrine Environment in Blender, Substance Painter and UE5

    Lecture 1: Introduction

    Lecture 2: Going Over Our References

    Lecture 3: Creating the Roof

    Lecture 4: Finishing the Roof

    Lecture 5: Creating the Details

    Lecture 6: Adding more Details

    Lecture 7: Creating the Walls

    Lecture 8: Finishing the Walls

    Lecture 9: Creating the Shrine Gate

    Lecture 10: Finishing the Shrine Gate

    Lecture 11: Creating the Shrine Box

    Lecture 12: Creating the Door

    Lecture 13: Creating Some More Details

    Lecture 14: Creating a Platform

    Lecture 15: Creating the Ground

    Lecture 16: UV Unwrapping

    Lecture 17: Exporting and Baking Mesh Maps

    Lecture 18: Texturing in Substance Painter

    Lecture 19: Creating the Unreal Engine Project

    Lecture 20: Adding Megascans Trees

    Lecture 21: Placing the Trees

    Lecture 22: Setting up Lighting and Post-Processing

    Lecture 23: Making Some Adjustments and Different Lighting Setups

    Lecture 24: Final Thoughts

    Chapter 5: Creating a Street Environment in Blender, Substance Painter and UE5

    Lecture 1: Introduction

    Lecture 2: Setting up Reference Images

    Lecture 3: Creating the Blockout

    Lecture 4: Modelling the Residential Buildings

    Lecture 5: Detailing the Residential Building

    Lecture 6: Creating the Doors and Windows

    Lecture 7: Creating the Electric Meters

    Lecture 8: Modelling the Second Building

    Instructors

  • The Ultimate Environment Art Bundle 4 Courses in 1  No.2
    Aniket Rawat
    3D Artist
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  • 4 stars: 8 votes
  • 5 stars: 12 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!