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Animating Dynamic Destruction in Maya for Unreal

  • DESIGN
  • Mar 02, 2025
SynopsisAnimating Dynamic Destruction in Maya for Unreal, available a...
Animating Dynamic Destruction in Maya for Unreal  No.1

Animating Dynamic Destruction in Maya for Unreal, available at $29.99, has an average rating of 4, with 7 lectures, based on 2 reviews, and has 159 subscribers.

You will learn about Learn the basics of using Fracture in UDK Learn how to use Physics Simulations in Maya to create convincing destruction This course is ideal for individuals who are Students interested in learning how to add destruction to their Maya scenes or game levels in UDK or Advanced level students interested in how physics systems work It is particularly useful for Students interested in learning how to add destruction to their Maya scenes or game levels in UDK or Advanced level students interested in how physics systems work.

Enroll now: Animating Dynamic Destruction in Maya for Unreal

Summary

Title: Animating Dynamic Destruction in Maya for Unreal

Price: $29.99

Average Rating: 4

Number of Lectures: 7

Number of Published Lectures: 7

Number of Curriculum Items: 7

Number of Published Curriculum Objects: 7

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • Learn the basics of using Fracture in UDK
  • Learn how to use Physics Simulations in Maya to create convincing destruction
  • Who Should Attend

  • Students interested in learning how to add destruction to their Maya scenes or game levels in UDK
  • Advanced level students interested in how physics systems work
  • Target Audiences

  • Students interested in learning how to add destruction to their Maya scenes or game levels in UDK
  • Advanced level students interested in how physics systems work
  • This tutorial explores methods for creating dynamic destruction in both Maya and UDK. Inside of Maya, you’ll bake rigid-body dynamic-systems simulations, and then learn how to import them into UDK. Also, using UDK’s fracture, you will learn how to create real-time destruction environments.


    About the Instructor:

    Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup..

    Course Curriculum

    Chapter 1: Dynamic Destruction in UDK

    Lecture 1: Introduction

    Lecture 2: Maya Dynamics 01

    Lecture 3: Maya Dynamics 02

    Lecture 4: Bridge Simulation 01

    Lecture 5: Bridge Simulation 02

    Lecture 6: Bridge In UDK

    Lecture 7: Bonus – Using Fracture in UDK

    Instructors

  • Animating Dynamic Destruction in Maya for Unreal  No.2
    3dmotive LLC
    High Quality 3d and Game Art Training by Industry Pros!
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