Pixel Art From beginning to hero level
- DESIGN
- Apr 03, 2025

Pixel Art – From beginning to hero level, available at $84.99, has an average rating of 4.61, with 106 lectures, 1 quizzes, based on 108 reviews, and has 884 subscribers.
You will learn about How to work with Aseprite tool Principles of color and design for Pixelart Creation of characters and objects Animation in Pixelart This course is ideal for individuals who are Beginners in Pixelart or People who wants to start their career in gaming industry or Artists looking to expand their style or People who wants to create the art for their next plataformer or top down video game It is particularly useful for Beginners in Pixelart or People who wants to start their career in gaming industry or Artists looking to expand their style or People who wants to create the art for their next plataformer or top down video game.
Enroll now: Pixel Art – From beginning to hero level
Summary
Title: Pixel Art – From beginning to hero level
Price: $84.99
Average Rating: 4.61
Number of Lectures: 106
Number of Quizzes: 1
Number of Published Lectures: 106
Number of Published Quizzes: 1
Number of Curriculum Items: 107
Number of Published Curriculum Objects: 107
Number of Practice Tests: 1
Number of Published Practice Tests: 1
Original Price: $27.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Are you ready to embark on an exciting journey into the world of pixel art? Whether you’re a complete beginner or have some experience in digital art, our comprehensive Udemy course is designed to take you from a novice to a true pixel art hero!
In this meticulously crafted course, we’ll guide you step-by-step through the fundamentals of pixel art, equipping you with the skills and techniques needed to create jaw-dropping pixel masterpieces. With our expert instructors, who are passionate pixel artists themselves, you’ll receive top-notch guidance and valuable insights to unlock your full creative potential.
What makes our course stand out from the rest?
Comprehensive Curriculum
Hands-On Projects
Expert Guidance
Advanced Techniques and Tools
Supportive Community
Lifetime Access and Flexibility
Certificate of Achievement
Content Updates
Downloadable Pixelart content of All Lectures
What will you learn?
Fundamentals of Pixelart
What is Aseprite
Theory of color
Drawing simple and complex figures
Drawing Pixelart for Platformer Games
Drawing Pixelart for RPG Games
Assets Creation
Different Character Creation Styles
Animation of Characters
Create a Tileset for a Platformer Game
Create a Tileset for an RPG Game
Create Isometric Design
This course has more than 100 lectures covering more than 10 hours of content
Requisites
A Mac or a Windows Computer
Aseprite Software
Course Curriculum
Chapter 1: Introduction
Lecture 1: A Pixel Story
Lecture 2: The Color Harmony
Chapter 2: Aseprite Introduction
Lecture 1: Getting Aseprite
Lecture 2: Presenting the Tools
Lecture 3: The Pixel Perfect
Lecture 4: Creating a Color Palette
Lecture 5: Layers
Lecture 6: Hexadecimal Colours
Lecture 7: Hue, Saturation, and Value (HSV)
Chapter 3: Drawing Simple Figures
Lecture 1: Drawing Lines
Lecture 2: Drawing Circles
Lecture 3: Drawing Spheres
Lecture 4: Drawing Cubes with Shading
Lecture 5: Creating Color Tones
Lecture 6: Drawing a Fantasy Tree – Part 1
Lecture 7: Drawing a Fantasy Tree – Part 2
Lecture 8: Drawing Detailed Cubes
Lecture 9: Drawing Detailed Cones
Lecture 10: Drawing Detailed Cylinders
Lecture 11: Drawing Detailed Pyramids
Lecture 12: Test Your Skills
Chapter 4: More Complex Designs
Lecture 1: Pixelart Games Style
Lecture 2: Drawing a Top Down Tree – Part 1
Lecture 3: Drawing a Top Down Tree – Part 2
Lecture 4: Drawing a Cherry – Part 1
Lecture 5: Drawing a Cherry – Part 2
Lecture 6: Test Your Skills
Chapter 5: Aseprite Animation
Lecture 1: Intro to Animation
Lecture 2: Animating a Coin – Part 1
Lecture 3: Animating a Coin – Part 2
Lecture 4: Animating a Coin – Part 3
Lecture 5: Test Your Skills
Chapter 6: Creating Assets
Lecture 1: Drawing a Health Kit
Lecture 2: Drawing a Potion Bottle
Lecture 3: Drawing a Sword
Lecture 4: Drawing a closed Box
Lecture 5: Drawing an Opened Box
Lecture 6: Drawing a Heart
Lecture 7: Drawing Food Stamina
Lecture 8: Test Your Skills
Chapter 7: Platform Characters
Lecture 1: Drawing simple characters – Part 1
Lecture 2: Drawing simple characters – Part 2
Lecture 3: Drawing a 16px Person
Lecture 4: Drawing a small Mandalorian
Lecture 5: Drawing a small Wizard
Lecture 6: Drawing a small Ironman
Lecture 7: Drawing a 32px Retro Character
Lecture 8: Test Your Skills
Chapter 8: Animating a Platform Characters
Lecture 1: Coloring Body – Part 1
Lecture 2: Coloring Body – Part 2
Lecture 3: Coloring Body – Part 3
Lecture 4: Copying a Color Model
Lecture 5: Animating Iron Man
Lecture 6: Test Your Skills
Chapter 9: Animating 32 Pixel Platform Character
Lecture 1: Drawing Color Model Character
Lecture 2: Dividing Color Body Parts
Lecture 3: Idling Animation
Lecture 4: Walking Animation
Chapter 10: Creating 32 Pixel Mandalorian
Lecture 1: Creating a Mandalorian Palette
Lecture 2: Drawing Mando
Lecture 3: Drawing Idle Animation – Part 1
Lecture 4: Drawing Idle Animation – Part 2
Lecture 5: Drawing Idle Animation – Part 3
Lecture 6: Drawing Walking Animation – Part 1
Lecture 7: Drawing Walking Animation – Part 2
Lecture 8: Adding Details – Part 1
Lecture 9: Adding Details – Part 2
Lecture 10: Test Your Skills
Chapter 11: RPG Character
Lecture 1: Drawing the shape
Lecture 2: Coloring Base Frame
Lecture 3: Walking Down Animation
Lecture 4: Walking Up Animation
Lecture 5: Walking Right Animation – Part 1
Lecture 6: Walking Right Animation – Part 2
Lecture 7: Walking Right Animation – Part 3
Lecture 8: Walking Left Animation
Lecture 9: Adding Details
Lecture 10: Test Your Skills
Chapter 12: Platformer Tileset
Lecture 1: Introduction to Tileset
Lecture 2: Designing a Platformer Tileset – Part 1
Lecture 3: Designing a Platformer Tileset – Part 2
Lecture 4: Designing a Platformer Tileset – Part 3
Lecture 5: Designing a Platformer Tileset – Part 4
Lecture 6: Designing a Platformer Tileset – Part 5
Lecture 7: Designing a Platformer Tileset – Part 6
Lecture 8: Designing a Platformer Tileset – Part 7
Lecture 9: Test Your Skills
Instructors

Tony Munoz
Sr. Programmer, Game/Level Designer, and PixelArtist
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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