Python Beginner Projects- Create 17 Projects from scratch
- Development
- May 13, 2025

Python Beginner Projects: Create 17 Projects from scratch, available at $54.99, has an average rating of 3.9, with 198 lectures, based on 65 reviews, and has 630 subscribers.
You will learn about How to import Python Modules How to create Python Functions How to install a virtual environment How to create and activate a virtual environment How to use Tkinter Module to create GUI Applications How to install Django How to create projects with Python and Django How to use database in a Python Project How to use version control in a Python Project How to create and use classes in Python Projects This course is ideal for individuals who are Beginner Python Developers or Beginners to Programming or Beginners to web development It is particularly useful for Beginner Python Developers or Beginners to Programming or Beginners to web development.
Enroll now: Python Beginner Projects: Create 17 Projects from scratch
Summary
Title: Python Beginner Projects: Create 17 Projects from scratch
Price: $54.99
Average Rating: 3.9
Number of Lectures: 198
Number of Published Lectures: 188
Number of Curriculum Items: 198
Number of Published Curriculum Objects: 188
Original Price: $119.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Python is a dynamic modern object -oriented programming language that is easy to learn and can be used to do a lot of things both big and small. Python is what is referred to as a high level language. That means it is a language that is closer to humans than computer.It is also known as a general purpose programming language due to it’s flexibility.
Python is object -oriented means it regards everything as an object. An object in the real world could be a person or a car.
Python is an interpreted language that does not need to be complied like for example java programming language.
It is interpreted and run on the fly the same time.
Python has been used in a lot of places like in creating games, for statistical data and visualisation,speech and face recognition.
Some of the biggest websites on this planet earth use python
in one way or another. Examples include:
Youtube
Nasa
Disney
Pixar
Spotify
Survey Monkey
Yahoo Maps
Projects we will create:
Image Slider
Currency Converter
Loan Calculator
Digital Clock
Music Player
Converting Text to Speech
Random Password Generator
Weight Conversion Tool
Basic Calculator
Countdown Timer
Basic Encryption
Birthday Reminder
Web scraping Project
Machine Learning Project
Portfolio Project
Todo Web App Project
Lottery Number Simulator
Screen break program
Random Number Generator
Times Table Generator
Program to Removing vowels
Number guessing game
Course Curriculum
Chapter 1: Setting Up Development Environment
Lecture 1: Introduction
Lecture 2: What is Python
Lecture 3: Installing Python on a mac
Lecture 4: Installing Python on windows
Lecture 5: What are plain text editors
Lecture 6: Installing Atom
Lecture 7: Creating project directory
Lecture 8: Updating Pip
Lecture 9: Installing and creating a virtual environment
Lecture 10: Activating virtual environment
Chapter 2: Project 1: Create an Image Slider
Lecture 1: What we will create
Lecture 2: Project design sketch
Lecture 3: Creating Python File and Importing Modules
Lecture 4: Creating Python Class
Lecture 5: Adding more methods to class
Lecture 6: Testing and Running Program
Lecture 7: Source Code
Chapter 3: Project 2: Currency Converter
Lecture 1: What we will create
Lecture 2: Project design sketch
Lecture 3: Creating a python file
Lecture 4: Building the application part 1
Lecture 5: Building the application part 2
Lecture 6: Building the application part 3
Lecture 7: Building the application part 4
Lecture 8: Building the application part 5
Lecture 9: Testing and running the application
Lecture 10: Source code
Chapter 4: Project 3: Loan Calculator
Lecture 1: What we will create
Lecture 2: Project design sketch
Lecture 3: Creating a python file
Lecture 4: Building the application part 1
Lecture 5: Building the application part 2
Lecture 6: Building the application part 3
Lecture 7: Building the application part 4
Lecture 8: Testing and running application
Lecture 9: Source code
Chapter 5: Project 4: Digital Clock
Lecture 1: What we will create
Lecture 2: Project design sketch
Lecture 3: Creating a python file
Lecture 4: Building the clock part 1
Lecture 5: Building the clock part 2
Lecture 6: Building the clock part 3
Lecture 7: Running the application
Lecture 8: Source code
Chapter 6: Project 5: Music Player
Lecture 1: What we will create
Lecture 2: Project design sketch
Lecture 3: Building the project part 1
Lecture 4: Building the project part 2
Lecture 5: Building the project part 3
Lecture 6: Building the project part 4
Lecture 7: Testing and running application
Lecture 8: Source code
Chapter 7: Project 6: Converting Text to Speech Program
Lecture 1: Creating Text to Speech Program
Lecture 2: Writing the code
Lecture 3: Testing and running application
Lecture 4: Source code
Chapter 8: Project 7: Random Password Generator
Lecture 1: What we will create
Lecture 2: Project design sketch
Lecture 3: Creating Python File and Importing Modules
Lecture 4: Create a method and while loop
Lecture 5: Testing and running application
Lecture 6: Source code
Chapter 9: Project 8: Feet to Meters conversion tool
Lecture 1: Building the application part 1
Lecture 2: Building the application part 2
Lecture 3: Building the application part 3
Lecture 4: Source code
Chapter 10: Project 9: Calculator
Lecture 1: Building the application part 1
Lecture 2: Building the application part 2
Lecture 3: Building the application part 3
Lecture 4: Source code
Chapter 11: Project 10: Countdown Timer
Lecture 1: Building the application part 1
Lecture 2: Building the application part 2
Lecture 3: Building the application part 3
Lecture 4: Source code
Chapter 12: Project 11: Basic Encryption Program
Lecture 1: Creating a basic encryption program – part 1
Lecture 2: Creating a basic encryption program – part 2
Lecture 3: Testing and running application
Lecture 4: Source code
Chapter 13: Project 12: Birthday Reminder Program
Lecture 1: Creating the birthday reminder – Part 1
Lecture 2: Creating the birthday reminder – Part 2
Lecture 3: Testing and running application
Lecture 4: Source code
Chapter 14: Projects 13: Short Projects
Lecture 1: Project: Lottery Number Simulator
Lecture 2: Screen break program
Lecture 3: Project : Random number generator
Lecture 4: Project : Times table generator part 1
Instructors

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