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Programming C# 6- Fundamentals

  • Development
  • Jan 06, 2025
SynopsisProgramming C# 6: Fundamentals, available at $19.99, has an a...
Programming C# 6- Fundamentals  No.1

Programming C# 6: Fundamentals, available at $19.99, has an average rating of 4.35, with 77 lectures, 6 quizzes, based on 12 reviews, and has 56 subscribers.

You will learn about Compile their first program using C# Learn the format strings for output Correctly display numeric values Call code in other assemblies Write and call methods Organize the code in classes Handle exceptions Create a class library This course is ideal for individuals who are Aspiring or beginner software developers looking to enhance their knowledge of C# and Microsoft Visual Studio. It is particularly useful for Aspiring or beginner software developers looking to enhance their knowledge of C# and Microsoft Visual Studio.

Enroll now: Programming C# 6: Fundamentals

Summary

Title: Programming C# 6: Fundamentals

Price: $19.99

Average Rating: 4.35

Number of Lectures: 77

Number of Quizzes: 6

Number of Published Lectures: 77

Number of Published Quizzes: 6

Number of Curriculum Items: 83

Number of Published Curriculum Objects: 83

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Compile their first program using C#
  • Learn the format strings for output
  • Correctly display numeric values
  • Call code in other assemblies
  • Write and call methods
  • Organize the code in classes
  • Handle exceptions
  • Create a class library
  • Who Should Attend

  • Aspiring or beginner software developers looking to enhance their knowledge of C# and Microsoft Visual Studio.
  • Target Audiences

  • Aspiring or beginner software developers looking to enhance their knowledge of C# and Microsoft Visual Studio.
  • The Programming C# 6: Fundamentals course covers everything to enable the students to get started with C# and Visual Studio. The course begins with basic compiling of a console application and moves on to the fundamentals of working with strings and numeric values. The course gives the students basic understanding to execute functionality provided in 3rd party libraries as well as to create their own methods. Classes, including class methods and properties are also introduced in this course. The course also provides an opportunity to learn about handling the exceptions and class libraries. 

    This course teaches the students to develop the essential programming skills that are required for developers to create Windows applications using the C# language. During this course, the students learn the basics of C# program structure, language syntax, and implementation details, and then consolidate their knowledge as they build a real-world application.

    The Programming C# 6: Fundamentals course covers everything to enable the students to get started with C# and Visual Studio. The course begins with basic compiling of a console application and moves on to the fundamentals of working with strings and numeric values. The course gives the students basic understanding to execute functionality provided in 3rd party libraries as well as to create their own methods. Classes, including class methods and properties are also introduced in this course. The course also provides an opportunity to learn about handling the exceptions and class libraries. 

    This course teaches the students to develop the essential programming skills that are required for developers to create Windows applications using the C# language. During this course, the students learn the basics of C# program structure, language syntax, and implementation details, and then consolidate their knowledge as they build a real-world application.

    Course Curriculum

    Chapter 1: Chapter 01 – Getting Started with .NET

    Lecture 1: Topic A: Getting Started with .NET – Part 1

    Lecture 2: Getting Started with .NET – Part 2

    Lecture 3: Getting Started with .NET – Part 3

    Lecture 4: Topic B: .NET Architecture – Part 1

    Lecture 5: .NET Architecture – Part 2

    Lecture 6: .NET Architecture – Part 3

    Lecture 7: Topic C: Building a .NET Application – Part 1

    Lecture 8: Building a .NET Application – Part 2A

    Lecture 9: Building a .NET Application – Part 2B

    Lecture 10: Building a .NET Application – Part 3

    Lecture 11: Topic D: Intermediate Language – Part 1

    Lecture 12: Intermediate Language – Part 2

    Lecture 13: Intermediate Language – Part 3

    Lecture 14: Topic E: C# Language – Part 1

    Lecture 15: C# Language – Part 2

    Lecture 16: C# Language – Part 3

    Chapter 2: Chapter 02 – Your First App

    Lecture 1: Topic A: Using Visual Studio – Part 1

    Lecture 2: Using Visual Studio – Part 2

    Lecture 3: Using Visual Studio – Part 3

    Lecture 4: Topic B: Building Console App – Part 1

    Lecture 5: Building Console App – Part 2

    Lecture 6: Building Console App – Part 3

    Lecture 7: Topic C: Solution Explorer – Part 1

    Lecture 8: Solution Explorer – Part 2

    Lecture 9: Solution Explorer – Part 3

    Lecture 10: Topic D: Comments and Intellisense – Part 1

    Lecture 11: Comments and Intellisense – Part 2

    Lecture 12: Comments and Intellisense – Part 3

    Lecture 13: Topic E: Building Projects – Part 1

    Lecture 14: Building Projects – Part 2

    Lecture 15: Building Projects – Part 3

    Chapter 3: Chapter 03 – Debugging and Errors

    Lecture 1: Topic A: Debugging Code – Part 1

    Lecture 2: Debugging Code – Part 2A

    Lecture 3: Debugging Code – Part 2B

    Lecture 4: Debugging Code – Part 3

    Lecture 5: Topic B: Breakpoints – Part 1

    Lecture 6: Breakpoints – Part 2

    Lecture 7: Breakpoints – Part 3

    Lecture 8: Topic C: Runtime and Logic Errors – Part 1

    Lecture 9: Runtime and Logic Errors – Part 2

    Lecture 10: Runtime and Logic Errors – Part 3

    Chapter 4: Chapter 04 – Projects and Syntax

    Lecture 1: Topic A: Anatomy of a C# Program – Part 1

    Lecture 2: Anatomy of a C# Program – Part 2A

    Lecture 3: Anatomy of a C# Program – Part 2B

    Lecture 4: Anatomy of a C# Program – Part 3

    Lecture 5: Topic B: Project Folders and Files – Part 1

    Lecture 6: Project Folders and Files – Part 2

    Lecture 7: Project Folders and Files – Part 3

    Lecture 8: Topic C: Statements and Expressions – Part 1

    Lecture 9: Statements and Expressions – Part 2

    Lecture 10: Statements and Expressions – Part 3

    Lecture 11: Topic D: Language Syntax – Part 1

    Lecture 12: Language Syntax – Part 2A

    Lecture 13: Language Syntax – Part 2B

    Lecture 14: Language Syntax – Part 3

    Lecture 15: Topic E: Preprocessing Directives – Part 1

    Lecture 16: Preprocessing Directives – Part 2A

    Lecture 17: Preprocessing Directives – Part 2B

    Lecture 18: Preprocessing Directives – Part 3

    Chapter 5: Chapter 05 – Variables and Data Types

    Lecture 1: Topic A: Variables – Part 1

    Lecture 2: Variables – Part 2A

    Lecture 3: Variables – Part 2B

    Lecture 4: Variables – Part 3

    Lecture 5: Topic B: Data Types – Part 1

    Lecture 6: Data Types – Part 2A

    Lecture 7: Data Types – Part 2B

    Lecture 8: Data Types – Part 3

    Chapter 6: Chapter 06 – A Closer Look at Data Types

    Lecture 1: Topic A: Floating Point Data – Part 1

    Lecture 2: Floating Point Data – Part 2

    Lecture 3: Floating Point Data – Part 3

    Lecture 4: Topic B: Characters – Part 1

    Lecture 5: Characters – Part 2A

    Lecture 6: Characters – Part 2B

    Lecture 7: Characters – Part 3

    Lecture 8: Topic C: Constants and Enums – Part 1

    Lecture 9: Constants and Enums – Part 2

    Lecture 10: Constants and Enums – Part 3

    Instructors

  • Programming C# 6- Fundamentals  No.2
    Stone River eLearning
    Over 1,000,000 Happy Students
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