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Beginning Coding Using QBasic

  • Development
  • Mar 03, 2025
SynopsisBeginning Coding Using QBasic, available at $59.99, has an av...
Beginning Coding Using QBasic  No.1

Beginning Coding Using QBasic, available at $59.99, has an average rating of 4.7, with 75 lectures, based on 21 reviews, and has 59 subscribers.

You will learn about Learn basic programing terms that apply to all programing languages Learn basic programing concepts that apply to all programing languages Learn QBasic syntax Create stand alone programs using QB64 This course is ideal for individuals who are True beginners to programing or Those who wish to learn more about the QBasic language It is particularly useful for True beginners to programing or Those who wish to learn more about the QBasic language.

Enroll now: Beginning Coding Using QBasic

Summary

Title: Beginning Coding Using QBasic

Price: $59.99

Average Rating: 4.7

Number of Lectures: 75

Number of Published Lectures: 75

Number of Curriculum Items: 75

Number of Published Curriculum Objects: 75

Original Price: $79.99

Quality Status: approved

Status: Live

What You Will Learn

  • Learn basic programing terms that apply to all programing languages
  • Learn basic programing concepts that apply to all programing languages
  • Learn QBasic syntax
  • Create stand alone programs using QB64
  • Who Should Attend

  • True beginners to programing
  • Those who wish to learn more about the QBasic language
  • Target Audiences

  • True beginners to programing
  • Those who wish to learn more about the QBasic language
  • Welcome to Beginning Coding Using QBasic. QBasic has been used for decades to teach programing fundamentals due to its low barrier to entry and easy syntax. It is the perfect language to learn first. In this class you will learn the fundamentals that are used in all programing languages. The same logic applies across all languages and QBasic is the easiest way to learn that logic. Once you have mastered QBasic, it is easier to start learning other languages.

    In this class we will learn about variables, datatypes, logic statements, loops, graphics, and much, much more. When you are finished you will have the skills you need to quickly learn any programing language. QBasic is a lot of fun to play and learn with.

    This class is geared towards the beginner, no prior knowledge of programing is needed. However, it is perfect for someone who wants to review the basics, or just wants to learn the QBasic language. I created this course with homeschool students, traditional school computer labs, and hobbyists in mind, by really, anyone who wants to learn programming will fit right in.

    My name is Tim Borkert. I am an Independent Game Developer and Educator. I have been teaching students to program for over 20 years. I’m looking forward to being alongside while you learn how to program.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Lecture 2: Course Requirements

    Lecture 3: Why We Are Using QB64

    Lecture 4: Installing QB64 On A Windows Computer

    Lecture 5: Installing QB64 On A Mac

    Chapter 2: Your First Program

    Lecture 1: Getting To Know The QB64 Interface

    Lecture 2: Your First Program

    Lecture 3: Your First Program – Exercise

    Lecture 4: Syntax Errors

    Lecture 5: Saving Your Source Code

    Lecture 6: Executable Files

    Chapter 3: Variables

    Lecture 1: Introduction To Variables

    Lecture 2: Introduction to Variables – Exercise

    Lecture 3: Constants

    Lecture 4: Naming Variables

    Lecture 5: Variable Types

    Lecture 6: Another Way To Declare Variables

    Lecture 7: More About Strings

    Chapter 4: Input, Output, And Other Useful Tools

    Lecture 1: Input

    Lecture 2: More AboutThe Print Statement

    Lecture 3: Using REMarks

    Chapter 5: IF Statements

    Lecture 1: The IF – THEN Statement

    Lecture 2: The IF – THEN Statement – Exercise

    Lecture 3: Comparison Operators

    Lecture 4: ELSE Statement

    Lecture 5: ELSE Statement – Exercise

    Lecture 6: Boolean Data Types

    Lecture 7: ELSE IF Statement

    Lecture 8: ELSE IF Statement – Exercise

    Lecture 9: Data Validation with Numbers

    Lecture 10: Data Validation with Numbers – Exercise

    Lecture 11: Data Validation with Strings

    Lecture 12: Data Validation with Strings – Exercise

    Lecture 13: Compound Logical Operators

    Lecture 14: Compound Logical Operators – Exercise

    Lecture 15: SELECT CASE Statement

    Lecture 16: SELECT CASE Statement – Exercise

    Chapter 6: Math

    Lecture 1: The Seven Math Operators

    Lecture 2: Order Of Operators

    Chapter 7: LOOPS

    Lecture 1: WHILE Loop – Pt 1

    Lecture 2: DANGER – Infinite Loops

    Lecture 3: WHILE Loop – Pt 2

    Lecture 4: WHILE Loop – Pt 3

    Lecture 5: WHILE Loop – Exercise

    Lecture 6: DO Loop

    Lecture 7: DO Loop – Exercise

    Lecture 8: FOR Loop

    Lecture 9: FOR Loop – Exercise

    Chapter 8: Arrays

    Lecture 1: Array Fundimentals – Pt 1

    Lecture 2: Array Fundamentals Pt1 – Exercise

    Lecture 3: Array Fundimentals – Pt 2

    Lecture 4: Array Fundimentals Pt2 – Exercise

    Lecture 5: Searching Arrays

    Lecture 6: Searching Arrays – Exercise

    Lecture 7: Sorting Arrays

    Lecture 8: Sorting Arrays – Exercise

    Lecture 9: Preventing Duplicate Data In An Array

    Chapter 9: Subroutines and Functions

    Lecture 1: Function Fundimentals

    Lecture 2: Math Functions

    Lecture 3: Random Number Functions Pt1

    Lecture 4: Random Number Functions Pt2

    Lecture 5: Random Number – Exercise

    Lecture 6: String Functions

    Lecture 7: User Defined Functions

    Lecture 8: User Defined Functions – Exercise

    Lecture 9: Intro To Subroutines

    Lecture 10: Subroutines Example

    Lecture 11: Subroutines – Exercise

    Chapter 10: Graphics And Sound

    Lecture 1: Screens

    Lecture 2: Colors

    Lecture 3: Screen Coordinates

    Lecture 4: Screen Coordinates – Exercise

    Lecture 5: Drawing

    Lecture 6: Drawing – Exercise

    Lecture 7: Moving An Object

    Instructors

  • Beginning Coding Using QBasic  No.2
    Timothy Borkert
    Educator, Game Developer
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  • 5 stars: 13 votes
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